To understand the proper notation of tricks in pen spinning, we must first learn to read what we call finger notation.
The fingers are notated as so:
Thumb = T
Index Finger = 1
Middle Finger = 2
Ring Finder = 3
Pinky = 4
Beyond simple finger notations, we have what are called slots.
A slot is where a pen is held between two fingers.
For example if I held my pen in my thumb and index this would be called T1
Here's a list of all possible slot notations:
T1: Between your thumb and index
12: Between your index and middle
23: Between your middle and ring
34: Between your ring and pinky
Check out this chart below, it'll help you figure it out more easily:
Knowing finger notation can help you learn linkages from other spinners.
When talking about tricks, it is harder to say what slot we would start and end in.
Why say "begin the trick holding the pen between your thumb and middle finger",
When I could say "Begin the trick in T1"
This knowledge can help you absorb info on linkages (we call many tricks done together linkages, it's like a drawn-out combo)
Before I conclude the article. I'll do you folks a bonus content and list some useful pen spinning terns and definitions.
Linkage: A slew of tricks performed in tandem, basically and extended combo
Revolution: When the pen spins 360 degrees and makes a perfect circle, a half revolution would be a 180-degree spin, half of a revolution.
N: In pen spinning one trick can have many variations so add N at the end to describe the normal version of a trick, e;g Thumb Aound(N)
Default Trick: Basically a (N) version of a trick, the original derivation of a altered or more complex trick, eg; Sonic Reverse is a modified trick but Sonic(N) is the default.
Reverse: Trick modification that denotes a trick performed in the opposite direction of the default trick.
eg; Thumb Around Reverse moves opposite to Thumb Around(N)
Inverse: Trick modification that denotes a variation of the default trick performed on the opposite side of the hand.
Fingerless: Denotes a trick performed without the push by any fingers or the thumb, this is also a modification.
Double: Denotes a trick that completes two revolutions or 720 degrees.
Continuous: Modifier that describes a trick that can be done repeatedly forever.
COP: Stands for Center of Pen.
Extended: A not so frequently used modifier that adds rotation to a default trick.
Fundamentals: Refers to the first four tricks in spinning progression: Thumb Around, Charge, Finger Pass and Sonic.
Thanks for reading all the way through!
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